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The President is the dealer (or the Scum in some versions), and the players must rearrange themselves around them so that they are seated in order of rank, clockwise. Some variants do not rearrange the seating of the players, so everyone plays in the same order each hand (though the president still leads the first trick).
Each player looks at cards representing various fictional candidates that list their strengths and weaknesses in various fields such as campaigning, fundraising, and press support, and chooses one candidate for President, and another for Vice-President. [2] In 3- or 4-player games, two players choose candidates for President, and the remaining ...
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Paul Cockburn reviewed Westminster: The Election Game, Poleconomy, and The President for Imagine magazine, and stated that "The luck element in The President is stronger than in the other two games, which might make it more acceptable for family play, but the theme is more likely to be a hinderance to sales in the UK than a help."
Download QR code; Print/export Download as PDF; Printable version; In other projects ... This is a graphical timeline listing the presidents and vice presidents of ...
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1960: The Making of the President is a board game simulation of the 1960 U.S. presidential election in which Senator John F. Kennedy narrowly defeated Vice-President Richard M. Nixon. It was created by Jason Matthews and Christian Leonhard and was originally published by Z-Man Games. Graphic design was supplied by Joshua Cappel.