Search results
Results from the WOW.Com Content Network
In 2014, China partially eased the restrictions on video game hardware by allowing game consoles to be manufactured in the Shanghai Free-Trade Zone (FTZ) and sold in the rest of China subject to cultural inspections. [7] In July 2015, the ban on video game consoles within the country was completely lifted.
A large number of games were banned throughout China. Home gaming consoles were banned in mainland China from June 2000 [30] [31] until 2013. When the ban was lifted, eighth-generation consoles such as the Xbox One and PlayStation 4 were allowed in the country. [32]
The historic ban of major video game consoles in the country was lifted in 2014 as part of the establishment of the Shanghai Free-Trade Zone. [199] Consoles had been banned under a rule enacted in 2000 to combat the perceived corrupting influence of video games on young people.
On Jan 7, China's State Council temporarily lifted its 14-year ban on foreign gaming consoles, paving the way for Sony , Microsoft and Nintendo to expand into a potentially lucrative multi-billion ...
The Xiaobawang Company was impacted by the ban on game consoles in China. The ban lasted from 2000 to 2015. [1] The company specialized in other electronic products such as dictionaries. In 2004, a number of subsidiaries were created; Xiaobawang Educational Electronics, Xiaobawang Digital Audio, Xiaobawang Electrical Appliances, and Xiaobawang ...
Cai Wu, former head of China's Ministry of Culture. Video game consoles were banned in Mainland China in June 2000. [13] [14] This ban was finally lifted in January 2014. However, the Chinese would still police video games which would be "hostile to China or not in conformity with the outlook of China's government".
China removed Feng Shixin from a government body overseeing its press and publications regulator, five sources who were briefed on the matter said, days after Chinese gaming stocks were hit by ...
In China, video game consoles were banned in June 2000. This has led to an explosion in the popularity of computer games, especially MMOs. Consoles and the games for them are easily acquired however, as there is a robust grey market importing and distributing them across the country.