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SolarQuest is a space-age real estate trading board game published in 1985 and developed by Valen Brost, who conceived the idea in 1976. [1] The game is patterned after Monopoly, but it replaces pewter tokens with rocket ships and hotels with metallic fuel stations.
Global warming can cause the planet's ice caps to melt and sea levels to rise, but if a planet gets very hot, the oceans boil away until there are no oceans left, only land. A planet without any water can have oceans brought back if hit by an "ice meteor" (a.k.a. a comet). Many things have to be kept within a certain balanced range for a planet ...
Parodius (1988 video game) Parodius (1990 video game) PegLeg (video game) The Persistence; Phoenix (1980 video game) Pigs in Space (video game) Planet Laika; Planetoids (video game) Pocket Fleet; Power Punch II; Prey (2017 video game) Project Space Station; Project Sylpheed; Protector (Atari Jaguar video game) ProtoGalaxy; PULSAR: Lost Colony ...
Defender (2002 video game) Defender (1981 video game) Demon Attack; Densetsu no Stafy (video game) Densetsu no Stafy 2; Densetsu no Stafy 3; Densetsu no Stafy 4; Deponia (video game) Deponia Doomsday; Destroy All Humans! Path of the Furon; The Dig (video game) Dimension X (video game) Dirge of Cerberus: Final Fantasy VII; Discworld (video game)
A planet's stats are unknown until explored (to get current info on a planet, a player must have ships in orbit with no enemies present). Travel between planets is via hyperspace (ships cannot encounter each other except at planets), and the time it takes depends on the distance between the origin and the destination on the map, as well as on ...
Outer Wilds is set in a planetary system consisting of a sun orbited by a number of celestial bodies: the Hourglass Twins, a pair of planets orbiting each other with sand flowing from one to the other; Timber Hearth, a forested Earth-like planet that is the homeworld of the four-eyed Hearthian species; the Attlerock, a small rocky moon orbiting Timber Hearth; Brittle Hollow, a hollow planet ...
At the beginning of the game, the player accumulates mass by colliding their asteroid against other asteroids until enough mass has been gathered to become a small planet. [1] From there, the player has to absorb other asteroids to make their planet grow enough to become a life planet; crashing against other objects will decrease the player's mass.
Scavenger hunt participants cross an item off their list. A scavenger hunt is a game in which the organizers prepare a list defining specific items that need to be found, which the participants seek to gather or complete all items on the list, usually without purchasing them. [1]