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ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By CharlesMerriam Is there any difference between these? a = b a := b a := b; The grammar shows semicolons, but never the colon equals. Various examples don’t show semicolons but do show the colon equals. Got it! := may be used in the line declaring a variable to set its type. This works: var a ...
" Godot’s development was started by Juan ‘reduz’ Linietsky and Ariel ‘punto’ Manzur in 2007. Linietsky stated in a presentation that the name “Godot” was chosen due to its relation to Samuel Beckett’s play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer ...
Godot Forum what does -> void mean. Archive. system August 15, 2020, 5:47pm 1. Attention: Topic was ...
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By Peppe I’ve noticed that in some scripts there is sometimes Vector2.ZERO which I don’t know what importance it has for moving or any other operation on an object. Can you explain me what is it for?
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By YAGU I have a bit of a understanding problem what exactly get_tree() returns. In the documentation I’ve read that it returns the SceneTree, but what exactly does that mean? Does it return all nodes that I have in my current scene or does it return my root-node? Maybe someone could help me ...
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By Titoch I watched a tutu by HeartBeast (Godot Engine 3 - Platformer Game Tutorial P3 - Smooth Character Movement) and he use the lerp() function to make the movement look smoother and i dont realy understand how the function work and even after i read the docs about it. This is my code: extends ...
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By ashish In other languages like C and python alpha += 3 would mean that at every iteration, value of alpha would increase by 3. However, in Godot, += when it is within the function _process(delta) seems to maintain the value after every frame. For example, if I set var velocity +=50, the velocity ...
Then, on the Godot Editor, you’d add your script and add a reference to the object you want to track. 2 Likes Beau_Seymour May 9, 2024, 8:15am
ℹ Attention Topic was automatically imported from the old Question2Answer platform. 👤 Asked By bgegg Both use to remove children of parent Honestly, I don’t know why remove_child exists. It removes the child and it’s children but doesn’t delete them(?), so you might as well use queue_free which is an out right deletion of the node. There must be some reason for it but it’s beyond ...
Most commonly this happens when scene or script files are renamed or moved outside of the GODOT editor. These are all text files and you can use notepad to look at them and see if they are trying to access bad file paths. I would start a new project and move all of your assets into it. Then move 1 scene over at a time and fix any problems as ...