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  2. Software verification - Wikipedia

    en.wikipedia.org/wiki/Software_verification

    And, validation (of the whole software product) would be equivalent to dynamic testing and intended to be applied to the running software product (not its artifacts, except requirements). Notice that requirements validation can be performed statically and dynamically (See artifact validation).

  3. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .

  4. Verification and validation - Wikipedia

    en.wikipedia.org/wiki/Verification_and_validation

    Verification is intended to check that a product, service, or system meets a set of design specifications. [6] [7] In the development phase, verification procedures involve performing special tests to model or simulate a portion, or the entirety, of a product, service, or system, then performing a review or analysis of the modeling results.

  5. Test automation - Wikipedia

    en.wikipedia.org/wiki/Test_automation

    Test automation, mostly using unit testing, is a key feature of extreme programming and agile software development, where it is known as test-driven development (TDD) or test-first development. Unit tests can be written to define the functionality before the code is written.

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. [7] [10] It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. [11] The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards ...

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Game development is a software development process, as a video game is software with art, audio, and gameplay. Formal software development methods are often overlooked. [3] Games with poor development methodology are likely to run over budget and time estimates, as well as contain a large number of bugs.

  9. Selenium (software) - Wikipedia

    en.wikipedia.org/wiki/Selenium_(software)

    Selenium was originally developed by Jason Huggins in 2004 as an internal tool at ThoughtWorks. [5] Huggins was later joined by other programmers and testers at ThoughtWorks, before Paul Hammant joined the team and steered the development of the second mode of operation that would later become "Selenium Remote Control" (RC).