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  2. Diddy Kong Racing - Wikipedia

    en.wikipedia.org/wiki/Diddy_Kong_Racing

    Diddy Kong Racing is a 1997 kart racing game developed and published by Rare for the Nintendo 64. The game revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizard pig named Wizpig, through winning a series of races.

  3. List of Donkey Kong characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Donkey_Kong_characters

    A single leather jacket-wearing Kritter known as Krunch appears as a playable character in Diddy Kong Racing. In Donkey Kong 64, Kritters are redesigned and appear sporting similar leather jackets to Krunch, as well as belt buckles with skulls on them. Two specific Kritters are seen piloting K.Rool's Mechanical Island, chasing after one of the ...

  4. Mickey's Speedway USA - Wikipedia

    en.wikipedia.org/wiki/Mickey's_Speedway_USA

    Matthew Byrd, writing for Den of Geek in 2017, said that Mickey's Speedway USA could not compete to other similar titles like Diddy Kong Racing, Mario Kart 64, or Crash Team Racing, due to its courses being not nearly as "inventive" (only a basic recreations of US locations), its power-ups as "little slim", its "problematic" artificial ...

  5. Conker (series) - Wikipedia

    en.wikipedia.org/wiki/Conker_(series)

    The game Conker's Quest was presented by Rare as a 3D platformer aimed at a young audience for the Nintendo 64. [2] Later the same year, Conker's inclusion in Diddy Kong Racing for the Nintendo 64 was confirmed. [3] In early 1998, Conker's Quest was renamed Twelve Tales: Conker 64. [4]

  6. List of video games developed by Rare - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Donkey Kong Land 2: Game Boy: Platform [79] Donkey Kong Country 3: Dixie Kong's Double Trouble! Super Nintendo Entertainment System [80] Killer Instinct Gold: Nintendo 64: Fighting [81] 1997 Blast Corps: Action [82] GoldenEye 007: First-person shooter [83] Donkey Kong Land III: Game Boy: Platform [84] Diddy Kong Racing: Nintendo 64: Rare ...

  7. Banjo & Kazooie - Wikipedia

    en.wikipedia.org/wiki/Banjo_&_Kazooie

    Diddy Kong Racing artist Paul Cunningham was responsible for Banjo and Kazooie's design in Ultimate. [26] Rare studio head Craig Duncan explained that he had met with Nintendo at E3 2018 to discuss the characters' inclusion, then connected their teams because they thought it seemed like a great opportunity. [27]

  8. Chris Sutherland (programmer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Sutherland_(programmer)

    In 1989, Sutherland joined the British video game company Rare as a programmer for The Amazing Spider-Man (1990) on Game Boy. [4] [5] Later, he became the lead programmer for Donkey Kong Country (1994), and was responsible for implementing the game's pre-rendered graphics, a process he described as challenging due to the need to reduce the characters' frames of animation. [6]

  9. List of Donkey Kong video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Donkey_Kong_video...

    Donkey Kong Racing was developed by Rare as a console sequel to Diddy Kong Racing. [103] It was a racing game in which players rode on animals rather than vehicles. [104] Following the Microsoft acquisition, Rare attempted to rework Donkey Kong Racing as a Sabreman game for the Xbox and Xbox 360 before canceling it entirely. [104] [105]