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  2. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).

  3. Elliptic coordinate system - Wikipedia

    en.wikipedia.org/wiki/Elliptic_coordinate_system

    The scale factors for the elliptic coordinates (,) are equal to = = ⁡ + ⁡ = ⁡ ⁡. Using the double argument identities for hyperbolic functions and trigonometric functions, the scale factors can be equivalently expressed as

  4. Orders of magnitude (length) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude_(length)

    Factor () Multiple Value Item 0 0 0 Singularity: 10 −35: 1 Planck length: 0.0000162 qm Planck length; typical scale of hypothetical loop quantum gravity or size of a hypothetical string and of branes; according to string theory, lengths smaller than this do not make any physical sense. [1]

  5. Universal Transverse Mercator coordinate system - Wikipedia

    en.wikipedia.org/wiki/Universal_Transverse...

    From 1947 onward the US Army employed a very similar system, but with the now-standard 0.9996 scale factor at the central meridian as opposed to the German 1.0. [4] For areas within the contiguous United States the Clarke Ellipsoid of 1866 [5] was used. For the remaining areas of Earth, including Hawaii, the International Ellipsoid [6] was used.

  6. Scale factor (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scale_factor_(computer...

    A scale factor of 1 ⁄ 10 cannot be used here, because scaling 160 by 1 ⁄ 10 gives 16, which is greater than the greatest value that can be stored in this fixed-point format. However, 1 ⁄ 11 will work as a scale factor, because the maximum scaled value, 160 ⁄ 11 = 14. 54, fits within this range. Given this set:

  7. AOL Video - Serving the best video content from AOL and ...

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    The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  8. Friedmann equations - Wikipedia

    en.wikipedia.org/wiki/Friedmann_equations

    If k = +1, then a is the radius of curvature of the universe. If k = 0, then a may be fixed to any arbitrary positive number at one particular time. If k = −1, then (loosely speaking) one can say that i · a is the radius of curvature of the universe. a is the scale factor which is taken to be 1 at the present time.

  9. Oblate spheroidal coordinates - Wikipedia

    en.wikipedia.org/wiki/Oblate_spheroidal_coordinates

    The red oblate spheroid (flattened sphere) corresponds to μ = 1, whereas the blue half-hyperboloid corresponds to ν = 45°. The azimuth φ = −60° measures the dihedral angle between the green xz half-plane and the yellow half-plane that includes the point P. The Cartesian coordinates of P are roughly (1.09, −1.89, 1.66).