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Lucinda Green's Equestrian Challenge is a 2006 sports video game by Australian developer IR Gurus Interactive and published by Red Mile Entertainment for PlayStation 2 and Microsoft Windows. The game is named after Lucinda Green , a six-time Badminton Horse Trials winner, who also serves as in game mentor.
In the United States, Barbie Riding Club took #1 on PC Data's computer game sales rankings in its opening week. [1] It debuted on the monthly charts in second place for November 1998, [4] a position it held in December. [5] By the end of the year, its sales in the United States had totaled 288,381 units, for revenues of $9 million.
Pippa Funnell 2: Take the Reins (released as Alexandra Ledermann: L'Ecole des Champions in France, and Champion Dreams: First to Ride in North America) is a horse riding simulation game developed by French studio Lexis Numerique and released by Ubisoft on October 27, 2006 for the PlayStation 2 and Windows.
Download as PDF; Printable version; In other projects ... Horse racing video games ... This page was last edited on 7 June 2024, ...
Gallop Racer is an open-ended racing game in which the player purchases horses to train, race and breed. Most games in the series involve management of horses, with the exception of Gallop Racer 2004, which focuses more on the jockeying riders. Horses are divided into four leg types: frontrunner, preceder, midrunner and closer, and the player ...
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Melbourne Cup Challenge (also known as Frankie Dettori Racing in Europe) is a horse racing simulation video game based on the Melbourne Cup. It was developed by Sidhe Interactive and was published by Tru Blu Entertainment. The game was released in Australia and New Zealand on 26 October 2006 and 8 December 2006 for Europe.
IGN felt the title was a passable game for adolescent girls, [5] and criticised its "poor" design and "ugly" visuals. [6] GameZone felt it was a fun game for young girls, [3] and that it can be fun despite the confusing controls. [7] Nintendojo thought the game was boring and generic. [8] AceGamez felt the game didn't deserve its $30 price tag. [9]
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