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  2. AC'97 - Wikipedia

    en.wikipedia.org/wiki/AC'97

    AC'97 is supported by most operating systems, such as Windows (starting with Windows 95) and Linux. Under DOS, applications access the sound hardware directly instead of through the operating system, and most DOS applications do not support AC'97. 64-bit versions of Windows 7 and later require a third-party driver for AC'97 support. [9]

  3. Ensoniq AudioPCI - Wikipedia

    en.wikipedia.org/wiki/Ensoniq_AudioPCI

    When paired with a capable codec, such as the AK4531 (pre-AC'97), the ES1370 supported the then-latest in 3D audio positioning through 4-speaker surround sound. The chip was also a PCI bus master device that was designed to provide high-speed access to system RAM and resources, for sample synthesis data and effect processing.

  4. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    Starting from Vista, new Real-Time Audio (RT Audio, not to be confused with the RTAudio codec) protocol is introduced, based on a single circular buffer. RT Audio protocol is implemented by WaveRT port driver in portcls.sys. In Vista and later versions, Audio Subsystem supports both protocols so it can interact with both legacy and new audio ...

  5. Sound card - Wikipedia

    en.wikipedia.org/wiki/Sound_card

    However, these features were dropped when AC'97 was superseded by Intel's HD Audio standard, which was released in 2004, again specified the use of a codec chip, and slowly gained acceptance. As of 2011, most motherboards have returned to using a codec chip, albeit an HD Audio compatible one, and the requirement for Sound Blaster compatibility ...

  6. Intel High Definition Audio - Wikipedia

    en.wikipedia.org/wiki/Intel_High_Definition_Audio

    To avoid this, some motherboards allow choosing between HDA and AC'97 front panels in the BIOS. Even though the actual audio hardware is HD Audio, the BIOS can be manipulated to allow the use of an AC'97 front panel. Likewise, some modern enclosures have both an "AC'97" and an "HDA" plug at the end of the front-panel audio cable. [citation needed]

  7. Universal Audio Architecture - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio_Architecture

    UAA is intended to be a complete replacement for developing WDM Audio Drivers; however, in some cases it may be necessary for an otherwise UAA-compliant audio device to expose capabilities that cannot be done through UAA. Windows will continue to fully support audio drivers that use the PortCls and AVStream drivers.

  8. List of codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_codecs

    Nintendo Mobiclip video codec FFmpeg (decoder only) CRI Sofdec codec - a MPEG variant with 11-bit DC and color space correction; [87] used in Sofdec middleware; CRI P256 - used in Sofdec middleware for Nintendo DS [88] Indeo Video Interactive (aka Indeo 4/5) - used in PC games for Microsoft Windows. FFmpeg (decoder only) Intel Indeo Video

  9. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    The data compression software for encoding into ALAC files, Apple Lossless Encoder, was introduced into the Mac OS X Core Audio framework on April 28, 2004, together with the QuickTime 6.5.1 update, thus making it available in iTunes since version 4.5 and above, and its replacement, the Music application. [8]