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  2. File:Blender logo no text.svg - Wikipedia

    en.wikipedia.org/wiki/File:Blender_logo_no_text.svg

    The logo of Blender – free and open-source 3D computer graphics software: Date: 2016: Source: Vectorised by Vulphere from https: ... View more global usage of this ...

  3. File:Logo Blender.svg - Wikipedia

    en.wikipedia.org/wiki/File:Logo_Blender.svg

    The logo of Blender – free and open-source 3D computer graphics software: Date: 2014: Source: ... Blender Foundation; View more global usage of this file. Metadata.

  4. File:Blenderlogo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Blenderlogo.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.76b was the last supported release for Windows XP and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [245]

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Transparency information can be included, allowing rendered foreground objects to be composited with photographs or video. It is also sometimes useful to store the contributions of different lights, or of specular and diffuse lighting, as separate channels, so lighting can be adjusted after rendering.

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  8. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]

  9. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    Order-independent transparency (OIT) is a class of techniques in rasterisational computer graphics for rendering transparency in a 3D scene, which do not require rendering geometry in sorted order for alpha compositing.