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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.

  3. Permutation - Wikipedia

    en.wikipedia.org/wiki/Permutation

    Permutations without repetition on the left, with repetition to their right. If M is a finite multiset, then a multiset permutation is an ordered arrangement of elements of M in which each element appears a number of times equal exactly to its multiplicity in M. An anagram of a word having some repeated letters is an example of a multiset ...

  4. Steinhaus–Johnson–Trotter algorithm - Wikipedia

    en.wikipedia.org/wiki/Steinhaus–Johnson...

    The ! permutations of the numbers from 1 to may be placed in one-to-one correspondence with the ! numbers from 0 to ! by pairing each permutation with the sequence of numbers that count the number of positions in the permutation that are to the right of value and that contain a value less than (that is, the number of inversions for which is the ...

  5. Partial permutation - Wikipedia

    en.wikipedia.org/wiki/Partial_permutation

    In combinatorial mathematics, a partial permutation, or sequence without repetition, on a finite set S is a bijection between two specified subsets of S. That is, it is defined by two subsets U and V of equal size, and a one-to-one mapping from U to V. Equivalently, it is a partial function on S that can be extended to a permutation. [1] [2]

  6. Combinatorial modelling - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_modelling

    A pair will be the same no matter the order of the two people. A handshake must be carried out by two different people (no repetition). So, it is required to select an ordered sample of 2 elements out of a set of 50 elements, in which repetition is not allowed. That is all we need to know to choose the right operation, and the result is:

  7. Schreier–Sims algorithm - Wikipedia

    en.wikipedia.org/wiki/Schreier–Sims_algorithm

    Grow (generator, base); // By the orbit-stabilizer theorem, the permutations in the returned set are // coset representatives of the cosets of our subgroup. for (permutation in newTerritorySet) transversalSet. Add (permutation); // We now apply Schreier's lemma to find new generators for our subgroup.

  8. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    It can produce more permutations if one exercises the generator a great many times before starting to use it for generating permutations, but this is a very inefficient way of increasing randomness: supposing one can arrange to use the generator a random number of up to a billion, say 2 30 for simplicity, times between initialization and ...

  9. Twelvefold way - Wikipedia

    en.wikipedia.org/wiki/Twelvefold_way

    A requirement that be injective means that no label can be used a second time; the result is a sequence of labels without repetition. In the absence of such a requirement, the terminology "sequences with repetition" is used, meaning that labels may be used more than once (although sequences that happen to be without repetition are also allowed).