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  2. Model (art) - Wikipedia

    en.wikipedia.org/wiki/Model_(art)

    Poses fall into three basic categories: standing, seated and reclining. Within each of these, there are varying levels of difficulty, so one kind is not always easier than another. Artists and life drawing instructors will often prefer poses in which the body is being exerted, for a more dynamic and aesthetically interesting subject.

  3. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  4. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    A gesture drawing is a laying in of the action, form, and pose of a model/figure. Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes.

  5. Drawing - Wikipedia

    en.wikipedia.org/wiki/Drawing

    Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.

  6. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    These are two different approaches to the drawing process. Straight ahead action scenes are animated frame by frame from beginning to end, while "pose to pose" involves starting with drawing key frames, and then filling in the intervals later. [12] "Straight ahead action" creates a more fluid, dynamic illusion of movement, and is better for ...

  7. Anticipation (animation) - Wikipedia

    en.wikipedia.org/wiki/Anticipation_(animation)

    Anticipation: A baseball player making a pitch prepares for the action by moving his arm back. After the anticipation comes the action and the reaction.. Anticipation is one of the fundamental 12 basic principles of animation, as set out by Frank Thomas and Ollie Johnston in their authoritative 1981 book on the Disney Studio titled The Illusion of Life.

  8. Croquis - Wikipedia

    en.wikipedia.org/wiki/Croquis

    Croquis drawings are usually made in a few minutes, after which the model changes pose or leaves and another croquis is drawn. The word croquis comes from French and means simply "sketch". In the clothing design , a croquis is an outline silhouette , for use by a designer.

  9. Figura serpentinata - Wikipedia

    en.wikipedia.org/wiki/Figura_serpentinata

    Paolo Pino himself says in his Dialogo della Pittura, that his figures' poses are many and varied, and that in all his works to find one single figure, that completely and utterly distorts, is ambivalent and difficult. As Maurer writes, painters are freer than sculptors and less closely tied-down to nature.