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  2. Wikipedia – The Text Adventure - Wikipedia

    en.wikipedia.org/wiki/Wikipedia_–_The_Text...

    The game was originally inspired by a previous 2015 project, Around the World in X Wikipedia Articles, in which the developer programmed software to write a novel by pulling information about locations from Wikipedia articles. In creating the game, he realized that the compiler would quickly be overloaded if it tried to auto-generate a ...

  3. Amnesia (1986 video game) - Wikipedia

    en.wikipedia.org/wiki/Amnesia_(1986_video_game)

    Amnesia is a text adventure written by science fiction author Thomas M. Disch and programmed by Kevin Bentley. It was published by Electronic Arts in 1986 for IBM PC compatibles (as a self-booting disk) and Apple II. A Commodore 64 version was released in 1987. Disch's ironic, rich writing style is in distinct contrast to the functional or ...

  4. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.

  5. Cypher (video game) - Wikipedia

    en.wikipedia.org/wiki/Cypher_(video_game)

    Cypher received a degree of media coverage prior to its release, largely focussing on the unusual choice to publish a text based game in the modern day, [6] with PC Gamer referring to it as a "colourful, text-based throwback." [7] Upon release, reviews were mixed, with much of the criticism directed at the text parser. Adventure Classic Gaming ...

  6. Classic Text Adventure Masterpieces of Infocom - Wikipedia

    en.wikipedia.org/wiki/Classic_Text_Adventure...

    A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."

  7. Lifeline (2015 video game) - Wikipedia

    en.wikipedia.org/wiki/Lifeline_(2015_video_game)

    Lifeline is a 2015 text-based adventure video game developed by the American studio Three Minute Games. The player guides the main character, Taylor, through a texting conversation, to survive an unknown moon after their spaceship crashed.

  8. Moonmist - Wikipedia

    en.wikipedia.org/wiki/Moonmist

    The game was released simultaneously for the Amiga, Amstrad CPC, Apple II, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, TRS-80, TI-99/4A, and Mac. It is Infocom's twenty-second game. Moonmist was re-released in Infocom's 1995 compilation The Mystery Collection, as well as the 1996 compilation Classic Text Adventure Masterpieces. [2] [3]

  9. Magnetic Scrolls - Wikipedia

    en.wikipedia.org/wiki/Magnetic_Scrolls

    Magnetic Scrolls was a British video game developer active between 1984 and 1990. A pioneer of audiovisually elaborate text adventure games, it was one of the largest and most acclaimed interactive fiction developers of the 1980s, and one of the "Big Two" with Infocom according to some.