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The Visible Embryo Project (VEP) is a multi-institutional, multidisciplinary research project originally created in the early 1990s as a collaboration between the Developmental Anatomy Center at the National Museum of Health and Medicine and the Biomedical Visualization Laboratory (BVL) at the University of Illinois at Chicago, "to develop software strategies for the development of distributed ...
VOXEL-MAN is the name of a set of computer programs for creation and visualization of three-dimensional digital models of the human body derived from cross-sectional images of computer tomography, magnetic resonance tomography or photography (e. g. the Visible Human Project). [1] It was developed at the University Medical Center Hamburg-Eppendorf.
The Visible Human Project is an effort to create a detailed data set of cross-sectional photographs of the human body, in order to facilitate anatomy visualization applications. It is used as a tool for the progression of medical findings, in which these findings link anatomy to its audiences. [ 1 ]
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).
In the year 2043, the virtual reality MMORPG Infinite Dendrogram is released, featuring the ability to perfectly simulate players' five senses. Nearly two years later, Reiji Mukudori enters the world of Infinite Dendrogram and assumes the name "Ray Starling", and upon his arrival, he is joined by his more experienced brother Shuu and his Embryo companion Nemesis.
A virtual crash test dummy. A virtual human (or also known as meta human or digital human) [1] is a software fictional character or human being.Virtual humans have been created as tools and artificial companions in simulation, video games, film production, human factors and ergonomic and usability studies in various industries (aerospace, automobile, machinery, furniture etc.), clothing ...
Examining the human brain at the cellular level in more detail than ever before, scientists have identified an enormous array of cell types - more than 3,300 - populating our most complex organ ...
Non-game A&i Games, National Human Electronics A&i Games, National Human Electronics 1994 JP Oceans Below: Non-game, Edutainment Amazing Media The Software Toolworks Multisoft (JP) 1995 NA, JP Ogura Hyakunin Isshu: Non-game, Edutainment Shinko Human Create Bunsoft May 26, 1995 JP Penthouse Interactive Virtual Photo Shoot Vol. 1: Non-game, Adult ...