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A Babson task (or simply Babson) is a directmate chess problem with the following properties: White has only one key, or first move, that forces checkmate in the stipulated number of moves. Black's defences include the promotion of a certain pawn to a queen, rook, bishop, or knight. (Black may have other defences as well.)
Chess puzzles can also be regular positions from actual games, usually meant as tactical training positions. They can range from a simple "Mate in one" combination to a complex attack on the opponent's king. Solving tactical chess puzzles is a very common chess teaching technique. They are helpful in pattern recognition.
Plaskett's Puzzle is a chess endgame study created by the Dutch endgame composer Gijs van Breukelen (February 27, 1946 – December 21, 2022) around 1970, although not published at the time. Van Breukelen published the puzzle in 1990 in the Netherlands chess magazine Schakend Nederland .
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In the game of chess, an endgame study, or just study, is a composed position—that is, one that has been made up rather than played in an actual game—presented as a sort of puzzle, in which the aim of the solver is to find the essentially unique way for one side (usually White) to win or draw, as stipulated, against any moves the other side plays.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...