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The game box also includes several coloured playing pieces to represent characters, miniature murder weapon props, two six-sided dice, three sets of cards (describing the aforementioned rooms, characters, or weapons), Solution Cards and an envelope (or a mirror in some editions) to contain one card from each set of cards and a Detective's Notes ...
In wrestling games, things like folding chairs and other innocuous items are often used as makeshift weapons, sometimes with a limited number of "uses" before the item breaks. In the Super Smash Bros. series, items play an important role in the combat, and the timely arrival of a certain item, like invincibility or the hammer, can completely ...
Cluedo, known as Clue in North America, is a murder mystery-themed multimedia franchise started in 1949 with the manufacture of the Cluedo board game. The franchise has since expanded to film, television game shows, book series, computer games, board game spinoffs, a comic, a play, a musical, jigsaws, card games, and other media.
An enemy piece is a piece in the same army or set of pieces controlled by the opponent; or, in a multiplayer game, a piece controlled by the partner of an opponent. Engine-building A board game genre and gameplay mechanic that involves adding and modifying combinations of abilities or resources to assemble a virtuous circle of increasingly ...
In medieval Norse, the garment was known as vápntreyja, literally 'weapon shirt', or panzari/panzer. [3] Treyja is a loan from (Middle) Low German. [ 4 ] Panzari/panzer is probably also a loan from Middle Low German , though the word has its likely origin in Italian, and is related to the Latin pantex , meaning 'abdomen', [ 5 ] cognate with ...
A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Many such puzzles are mechanical puzzles of polyhedral shape, consisting of multiple layers of pieces along each axis which can rotate independently of each other.
Ring received largely negative reviews in North America, but was a commercial hit, with sales above 400,000 units worldwide by October 2002. In 2003, Ring was followed by a sequel, Ring II: Twilight of the Gods, which brings the cycle to an end, following the two last parts of Wagner's Ring des Nibelungen, Siegfried and Götterdämmerung.
Several subtypes are included under this category, the names of which are sometimes used synonymously for the group: wire puzzles; nail puzzles; ring-and-string puzzles; et al. [ 2 ] [ 3 ] Although the initial object is disentanglement, the reverse problem of reassembling the puzzle can be as hard as—or even harder than—disentanglement.