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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Prior to DirectX 10, DirectX runtime was designed to be backward compatible with older drivers, meaning that newer versions of the APIs were designed to interoperate with older drivers written against a previous version's DDI. The application programmer had to query the available hardware capabilities using a complex system of "cap bits" each ...

  3. Web Platform Installer - Wikipedia

    en.wikipedia.org/wiki/Web_Platform_Installer

    As of July 2015, Web PI can install 82 titles. [4] Web PI 2.0's options are populated dynamically at runtime from Microsoft's servers, allowing installation options to be updated without the need to download newer versions of the Web PI itself. [5] On July 7, 2010, Microsoft announced Web PI 3 which includes WebMatrix, a new set of integrated tools

  4. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    The specification was finalized with the release of November 2007 DirectX SDK and the runtime was shipped with the Windows Vista SP1, which is available since mid-March 2008. Direct3D 10.1 sets a few more image quality standards for graphics vendors, and gives developers more control over image quality.

  5. Managed DirectX - Wikipedia

    en.wikipedia.org/wiki/Managed_DirectX

    Managed DirectX was first released in 2002 to allow less complicated access to the DirectX API through the .NET framework. The Managed DirectX SDK allows developers access to numerous classes which allow the rendering of 3D graphics ( Direct3D ) and the other DirectX API's in a much easier, object-oriented manner.

  6. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  7. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    In DirectX 7 this was typically done using the DirectDraw API, which is deprecated. The programmer typically needs only to call the ID3DXSprite object's Begin() method to set up the render state and world transform for 2D drawing, call the Draw() method to add textures to the list to be drawn and finally call the End() method to draw the images ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista.