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Before Direct3D 10, new versions of the API introduced support for new hardware capabilities, however these capabilities were optional and had to be queried with "capability bits" or "caps". Direct3D 10.1 was the first to use a concept of "feature levels" [1] [3] [6] to support both Direct3D 10.0 and 10.1 hardware. [3] [7] [8]
DirectX 7.0 (released in September, 1999) introduced the .dds texture format [28] and support for transform and lighting hardware acceleration [29] (first available on PC hardware with Nvidia's GeForce 256), as well as the ability to allocate vertex buffers in hardware memory. Hardware vertex buffers represent the first substantive improvement ...
In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...
API support [70] [71] [13] [33] [51] [52] Memory bandwidth ; Code name Model Min Max (MHz) Direct3D OpenGL OpenCL Vulkan; UHD Graphics 730 2020 Desktop Rocket Lake: Core i5-11400T 4C8B 192:24:3 350 1200 12 FL12_1 4.6 Windows 4.6 Linux ES 3.2 Linux: 3.0 Windows 3.0 Linux: 1.3 Windows 1.2 Linux: 51.2 Core i5-11400 1300 UHD Graphics 750 Core i5 ...
All models support: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, Hyper-threading, Enhanced Intel SpeedStep Technology (EIST), Intel 64, XD bit (an NX bit implementation), Intel VT-x, Intel VT-d, AES-NI, Smart Cache, Intel Wireless Display, and configurable TDP (cTDP) down; GPU supports DirectX 12, OpenGL 4.4 and Intel Quick Sync Video.
Intel confirmed ASTC support has been removed from hardware starting with Alchemist and future Arc GPU microarchitectures will also not support it. [17] Arc Alchemist does not support SR-IOV [18] or Direct3D 9 natively, instead falling back on the D3D9On12 wrapper which translates Direct3D 9 calls to their Direct3D 12 equivalents. [19] [20] Arc ...
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The Celeron G440 also does not support Hyper-threading. Celeron G460, G465 and G470 support Hyper-threading. HD Graphics (Sandy Bridge) contain 6 EUs like the HD Graphics 2000, but does not support the following technologies: Intel Quick Sync Video, InTru 3D, Clear Video HD, Wireless Display, and it does not support 3D Video. [citation needed]