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  2. True Colors (personality) - Wikipedia

    en.wikipedia.org/wiki/True_Colors_(personality)

    True Colors is a personality profiling system created by Don Lowry in 1978. [1] It was originally created to categorize at risk youth [2] into four basic learning styles using the colors blue, orange, gold and green to identify the strengths and challenges of these core personality types.

  3. The Clinic (game) - Wikipedia

    en.wikipedia.org/wiki/The_Clinic_(game)

    The Clinic is a psychological quiz game based on celebrity and popular culture, ideally for use as a party game.It was developed by Winning Moves UK in 2008. [1]The Clinic's gameplay is similar to psychological profile quizzes found in magazines, where players answer a series of multiple choice questions and eventually arrive at a set psychological profile at the end.

  4. Monsterhearts - Wikipedia

    en.wikipedia.org/wiki/Monsterhearts

    Monsterhearts is set in a fictional high school that along with the surrounding environment is named and fleshed out by all players during character creation.In order to start creating the setting, each player first picks a character class (called a "skin"), with each skin being both a type of monster and a metaphor for the struggles of a teenager.

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  6. DISC assessment - Wikipedia

    en.wikipedia.org/wiki/DISC_assessment

    The first self-assessment based on Marston's DISC theory was created in 1956 by Walter Clarke, an industrial psychologist. In 1956, Clarke created the Activity Vector Analysis, a checklist of adjectives on which he asked people to indicate descriptions that were accurate about themselves. [6]

  7. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    The game is merely a tool they use to meet others in-game or outside of it. [23] Some socializers enjoy helping others for the sake of altruism, while explorers help for the sake of discovering previously unattained areas, and achievers or killers want to help for the sake of an extrinsic reward such as points.

  8. Two-factor models of personality - Wikipedia

    en.wikipedia.org/wiki/Two-factor_models_of...

    The two-factor model of personality is a widely used psychological factor analysis measurement of personality, behavior and temperament. It most often consists of a matrix measuring the factor of introversion and extroversion with some form of people versus task orientation.

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