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Sid Meier's Civilization VI: Gathering Storm [1] is the second expansion pack for the turn-based strategy video game Civilization VI. It was released on February 14, 2019, about a year after the release of the first expansion Rise and Fall. It is available for Microsoft Windows, macOS and Linux. [2]
A second expansion, Civilization VI: Gathering Storm, followed in February 2019, and a season pass, the New Frontier Pass, in May 2020. An additional expansion, the Leader Pass, was released from November 2022 until March 2023.
Each leader has two agendas: the first is constant and based on each leader's personal history, and the second one (as well as a third one in Civilization VI: Gathering Storm) is chosen randomly at the start of each game. Gandhi's fixed goal is "Peacekeeper": Gandhi is much less likely to start wars, and disdains civilizations that do, as well ...
On July 24, 2019, Aspyr released Civilization VI: Rise and Fall expansion for iOS. [14] On September 24 2019, Aspr confirmed that Rise and Fall would be ported along with Gathering Storm to the Nintendo Switch, Microsoft Xbox One and PlayStation 4, due for release November 22 2019. [15]
Gathering Storm and other games like Frostpunk are now engaging with environmental issues. Civilization VI: Gathering Storm shows video games can make us think seriously about climate change Skip ...
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
The FBI failed to take the "basic step" of canvassing its field offices for intelligence ahead of the Jan. 6 attack on the U.S. Capitol, a Justice Department's inspector general report found.
This expansion for Civilization VI adds new mechanics that reflect the ebb and flow of civilizations throughout history. Golden ages and dark ages mirror real-world historical cycles of prosperity and decline, while governors and loyalty mechanics represent the internal dynamics of historical empires. Civilization VI: Gathering Storm: 2019