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  2. MSI Afterburner - Wikipedia

    en.wikipedia.org/wiki/MSI_Afterburner

    MSI Afterburner is a graphics card overclocking (OC) and monitoring utility that allows users to monitor and adjust various settings of their graphics card. [2] Developed by MSI (Micro-Star International) and previously Alexey Nicolaychuk, developer of RivaTuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.

  3. RivaTuner - Wikipedia

    en.wikipedia.org/wiki/RivaTuner

    RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.

  4. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.

  5. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    The 3DMark measurement unit is intended to give a normalized means for comparing different PC hardware configurations (mostly graphics processing units and central processing units), which proponents such as gamers and overclocking enthusiasts assert is indicative of end-user performance capabilities.

  6. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    However, the amount of overclocking is limited by the time for the CPU to settle after each pulse, and by the extra heat created. After each clock pulse, the signal lines inside the CPU need time to settle to their new state. That is, every signal line must finish transitioning from 0 to 1, or from 1 to 0.

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  8. Super PI - Wikipedia

    en.wikipedia.org/wiki/Super_PI

    However, other methods exist of producing inaccurate or fake time results, raising questions about the program's future as an overclocking benchmark. Super PI utilizes x87 floating point instructions which are supported on all x86 and x86-64 processors, current versions which also support the lower precision Streaming SIMD Extensions vector ...

  9. List of HDL simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_HDL_simulators

    The original Verilog simulator, Gateway Design's Verilog-XL was the first (and only, for a time) Verilog simulator to be qualified for ASIC (validation) sign-off. After its acquisition by Cadence Design Systems, Verilog-XL changed very little over the years, retaining an interpreted language engine, and freezing language-support at Verilog-1995.