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Video compression algorithms attempt to reduce redundancy and store information more compactly. Most video compression formats and codecs exploit both spatial and temporal redundancy (e.g. through difference coding with motion compensation). Similarities can be encoded by only storing differences between e.g. temporally adjacent frames (inter ...
AppleFSCompression.framework (AFSC), the mechanism for quasi-transparent compression in HFS Plus and Apple File System, supports LZFSE and LZVN since OS X 10.9.. Apple's Disk Images framework has offered an LZFSE-based encoding called ULFO since Mac OS X 10.11, [9] accessible via hdiutil(1) [10] and some third-party image utilities.
bzip2 is a free and open-source file compression program that uses the Burrows–Wheeler algorithm.It only compresses single files and is not a file archiver.It relies on separate external utilities for tasks such as handling multiple files, encryption, and archive-splitting.
Each compression specification defines various mechanisms by which raw video (in essence, a sequence of full-resolution uncompressed digital images) can be reduced in size, from simple bit compression (like Lempel-Ziv-Welch) to psycho-visual and motion summarization, and how the output is stored as a bit stream. So long as the encoder component ...
A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .
Versatile Video Coding (VVC), also known as H.266, [1] ISO/IEC 23090-3, [2] and MPEG-I Part 3, is a video compression standard finalized on 6 July 2020, by the Joint Video Experts Team (JVET) [3] of the VCEG working group of ITU-T Study Group 16 and the MPEG working group of ISO/IEC JTC 1/SC 29.
Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. [2] It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 91% of video industry developers as of September 2019.
Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay.