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General Information Main Menu The name of the currently selected player is displayed below the title. To change this, click the black button below the name of the player to display the players window.
Mortimer Beckett is a hidden-object type video game series that consists of five games. All the games are adventure games, or point and clicks. The main plot is always to find items to advance to higher chapters. Also, there are items called "puzzle pieces" which allow interaction with other characters, items, and animals.
Lost: Via Domus, marketed as Lost: The Video Game in Europe, is a video game based on the ABC television series Lost. The game was released for the Microsoft Windows operating system, and the Xbox 360 and PlayStation 3 video game consoles in February 2008, after the third season of the series. In Via Domus, players control Elliott Maslow, a ...
The game is divided into three separate scenarios, with each one focusing on one of the three main characters: Terra, Aqua and Ventus.While the first ten minutes of the story are the same regardless of the chosen character, the events that follow differ in each scenario, with each character's narrative occurring parallel to the others and intersecting with one another at different points. [12]
Lost in Random is a 2021 action-adventure game developed by Zoink and published by Electronic Arts. Part of the EA Originals program, the game was released for Nintendo Switch , PlayStation 4 , PlayStation 5 , Windows , Xbox One , and Xbox Series X/S on 10 September 2021.
Kids have faced hasty evacuations and lost homes in the face of the L.A. wildfires. Experts share how parents can best help them through the traumatic event. Beloved toys and stuffed animals are gone.
Enter the Lost Island of Mahjongg and explore its mysteries. Work your way through the adventure, or drop in for a quick tropical romp. It's your favorite tile game with a twist!
Generations Lost is a platform game released for the Sega Genesis in 1994 by Time Warner Interactive.. Designer Bruce Straley described the game as a clone of the 1993 X-Men (which he and other Pacific Softscape employees had worked on), after Pacific Softscape were unable to secure the rights to the X-Men franchise to develop a sequel.