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  2. Funarg problem - Wikipedia

    en.wikipedia.org/wiki/Funarg_problem

    This stack frame is pushed, or allocated, as prelude to calling another function, and is popped, or deallocated, when the other function returns to the function that did the call. The upwards funarg problem arises when the calling function refers to the called/exited function's state after that function has returned.

  3. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In the Forth programming language, for example, ordinarily only the return address, counted loop parameters and indexes, and possibly local variables are stored on the call stack (which in that environment is named the return stack), although any data can be temporarily placed there using special return-stack handling code so long as the needs ...

  4. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    This makes naive implementations slower than calling conventions that keep more values in registers. However, threaded code implementations that cache several of the top stack values in registers—in particular, the return address—are usually faster than subroutine calling conventions that always push and pop the return address to the stack.

  5. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In Java, the signature of a method or a class contains its name and the types of its method arguments and return value, where applicable. The format of signatures is documented, as the language, compiler, and .class file format were all designed together (and had object-orientation and universal interoperability in mind from the start).

  6. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A number of programming languages are stack-oriented, meaning they define most basic operations (adding two numbers, printing a character) as taking their arguments from the stack, and placing any return values back on the stack. For example, PostScript has a return stack and an operand stack, and also has a graphics state stack and a ...

  7. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  8. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    duplicate the value on top of the stack dup_x1 5a 0101 1010 value2, value1 → value1, value2, value1 insert a copy of the top value into the stack two values from the top. value1 and value2 must not be of the type double or long. dup_x2 5b 0101 1011 value3, value2, value1 → value1, value3, value2, value1

  9. Tail call - Wikipedia

    en.wikipedia.org/wiki/Tail_call

    For example, in the Java virtual machine (JVM), tail-recursive calls can be eliminated (as this reuses the existing call stack), but general tail calls cannot be (as this changes the call stack). [13] [14] As a result, functional languages such as Scala that target the JVM can efficiently implement direct tail recursion, but not mutual tail ...