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  2. Rance (series) - Wikipedia

    en.wikipedia.org/wiki/Rance_(series)

    Rance travels to the kingdom of Leazas and investigates the castle town, while Sill investigates at the all-girls Paris Academy, where the kidnapped girl attended school. The first game made under the AliceSoft brand, it was released on the PC-8800 and PC-9800 series of computers, as well as the Sharp X68000 , the MSX 2 and 2+, the FM TOWNS ...

  3. List of Ubisoft games - Wikipedia

    en.wikipedia.org/wiki/List_of_Ubisoft_games

    Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed , Far Cry , Just Dance , Prince of Persia , Tom Clancy's franchise, Watch Dogs , The Crew , TrackMania , Trials and Rayman .

  4. 16bit Sensation - Wikipedia

    en.wikipedia.org/wiki/16bit_Sensation

    16bit Sensation: Watashi to Minna ga Tsukutta Bishōjo Game (Japanese: 16bitセンセーション 私とみんなが作った美少女ゲーム, Hepburn: Jūroku Bitto Sensēshon Watashi to Minna ga Tsukutta Bishōjo Gēmu, "16bit Sensation: The Bishōjo Game Made by All of You and I") is a Japanese manga conceptualized by Misato Mitsumi, Tatsuki Amazuyu, and Tamiki Wakaki and illustrated by ...

  5. Coco Girl on Facebook: For the fervent fashionista in all of us

    www.aol.com/news/2011-09-16-coco-girl-facebook...

    Coco Girl, on top of its detailed artwork, slick animations and varied gameplay, is all about what matters in a Facebook game about fashion: the looks and what people think about 'em, because we ...

  6. Illusion (company) - Wikipedia

    en.wikipedia.org/wiki/Illusion_(company)

    Things changed with the release of the first 3D graphics game, Confinement (監禁, Kankin) [b], and Makai (魔界, Makai) featuring heavy 3D graphics characters and backgrounds on February 14. Following works after INTERACT PLAY VR released on August 24, 2001, the company shifted its main focus to producing real-time 3D graphics games, and ...

  7. The idea of burnout is nothing new. When COVID-19 struck, women, particularly moms, were left to navigate the “triple burden” of paid labor at work, unpaid labor at home and the emotional ...

  8. Is the ‘soft girl era’ trend attainable for Black women?

    www.aol.com/soft-girl-era-trend-attainable...

    Although the term “soft girl era” might feel like it goes against the hyper-focused, type-A Black women that are all about career advancement, Cargle says to reconsider what the term “soft ...

  9. Women and video games - Wikipedia

    en.wikipedia.org/wiki/Women_and_video_games

    It has been suggested that developers can learn what girls want in a game by observing similarities in how different girl teams will react to and modify a game if given the opportunity. [84] The Casio Loopy, created by Casio and released in October 1995 in Japan, was unique in that the marketing for it was completely targeted to female gamers ...