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Police Quest III: The Kindred (also known as Police Quest III) is a 1991 police procedural point-and-click adventure video game developed and published by Jim Walls and Sierra On-Line. It is the third installment in the Police Quest series. The game finishes the story of police officer Sonny Bonds, who seeks revenge after his wife is attacked ...
Police Quest and SWAT are a series of computer games produced and published by Sierra On-Line between 1987 and 2008. The original Police Quest series was composed of three adventure games designed by former policeman Jim Walls, and a fourth title designed by Daryl F. Gates. The later games in the series resulted in the renamed SWAT series.
Jim Walls is an American video game designer.He is notable for having designed the successful Police Quest series of adventure games for Sierra On-Line.. After working as a California Highway Patrol officer from 1971 to 1986, Walls met Sierra president Ken Williams, who wished to create an adventure game in the police procedural genre.
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Initial development of SWAT 3 began in May 1997 and took over 18 months to complete, with 20 developers working on the game. [8] As the first first-person shooter of the Police Quest series, SWAT 3 received a new game engine, with cell and portal technologies for simulation of environments, and advanced AI and ballistics.
Like the first games in the King's Quest, Space Quest, Police Quest, and Leisure Suit Larry series, a VGA version using Sierra's point and click SCI1.1 interpreter was released in 1992 for the DOS and Mac OS. This version had input limitations compared to the original, which used the text-parser–based SCI0.