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  2. Blocks world - Wikipedia

    en.wikipedia.org/wiki/Blocks_world

    Toy problems were invented with the aim to program an AI which can solve it. The blocks world domain is an example for a toy problem. Its major advantage over more realistic AI applications is, that many algorithms and software programs are available which can handle the situation. [2] This allows to compare different theories against each other.

  3. Terry Winograd - Wikipedia

    en.wikipedia.org/wiki/Terry_Winograd

    In making the program Winograd was concerned with the problem of providing a computer with sufficient "understanding" to be able to use natural language. Winograd built a blocks world, restricting the program's intellectual world to a simulated "world of toy blocks". The program could accept commands such as, "Find a block which is taller than ...

  4. SHRDLU - Wikipedia

    en.wikipedia.org/wiki/SHRDLU

    SHRDLU is an early natural-language understanding computer program that was developed by Terry Winograd at MIT in 1968–1970. In the program, the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks.

  5. Toy problem - Wikipedia

    en.wikipedia.org/wiki/Toy_problem

    Vacuum World, a shortest path problem in which the goal is to vacuum up all the pieces of dirt. In scientific disciplines, a toy problem [1] [2] or a puzzlelike problem [3] is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a ...

  6. Blocksworld - Wikipedia

    en.wikipedia.org/wiki/Blocksworld

    Action Blocks: These blocks can perform a respective action, such as motors, tank treads, wheels, hinges, and rockets. Actions : These can be used inside a block's action panel. When playing a world, they tell blocks to perform actions such as speaking, exploding, disappearing and reappearing, sparkling, etc. Controls such as a joystick and ...

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  8. Event calculus - Wikipedia

    en.wikipedia.org/wiki/Event_calculus

    To apply the event calculus, given the definitions of the , , , < and predicates, it is necessary to define the predicates that describe the specific context of the problem. For example, in the blocks world domain, we might want to describe an initial state in which there are two blocks, a red block on a green block on a table, like a toy ...

  9. Common Blocks Out the World and Meditates With These Songs - AOL

    www.aol.com/common-blocks-world-meditates-songs...

    Common's Go-To Playlists. His favorite songs for finding inner peace, flexing his brain, and getting a good workout. Visit MH’s Spotify page to add them to your life. Get Calm "Acknowledgement ...