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From the 1920s through the 1970s, typing speed (along with shorthand speed) was an important secretarial qualification and typing contests were popular and often publicized by typewriter companies as promotional tools. A less common measure of the speed of a typist, CPM is used to identify the number of characters typed per minute.
Blackburn's self-claimed peak speed, in 1986, was 212 words per minute. [8] [a] Blackburn was popularly recognized as the "world's fastest typist" [9] [10] and made media appearances to exhibit her typing speed and the Dvorak layout, notably appearing in a 1985 episode of Late Night with David Letterman [9] and in a television commercial for ...
As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]
One of the examples is Typing Speed Test – a free tool that works as an online speed typing contest. It is used to improve the efficiency and accuracy of typing skills (measured in words per minute). The number of tests taken with the tool already exceeds tens of millions. [53]
When completed successfully, if high-scoring players achieve a score that is 25% higher than their recorded CAPTCHA speed, an additional challenge-response test will be reactivated. After a player completes a race, five metrics measure the user's performance: registered wpm, unlagged wpm, accuracy, points, and rank.
Colemak is a keyboard layout for Latin-script alphabets, designed to make typing more efficient and comfortable than QWERTY by placing the most frequently used letters of the English language on the home row while keeping many common keyboard shortcuts the same as in QWERTY. [1] Released on 1 January 2006, it is named after its inventor, Shai ...
Tux Typing, a typing game for Linux. A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action ...
Typequick Skill Evaluator, a fully-automated typing speed test, [23] was designed to evaluate new employees' competency with handling keyboards, while identifying staff in need of training [2] by monitoring each keystroke within a chosen period and scoring the test for both speed and accuracy according to the Australian Standard. [46]