enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    The general assumption that "undoctored" photos cannot distort a scene is incorrect. Perspective distortion is particularly noticeable in portraits taken with wide-angle lenses at short camera-to-subject distances. They generally give an unpleasant impression, making the nose appear too large with respect to the rest of the face, and distorting ...

  3. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Picture of Notre Dame de Reims showing perspective distortion The same picture corrected. Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: make all lines that are vertical in reality vertical in the image.

  4. Image editing - Wikipedia

    en.wikipedia.org/wiki/Image_editing

    Perspective control: original (left), perspective distortion removed (right). Some image editors allow the user to distort (or "transform") the shape of an image. While this might also be useful for special effects, it is the preferred method of correcting the typical perspective distortion that results from photographs being taken at an ...

  5. Texture gradient - Wikipedia

    en.wikipedia.org/wiki/Texture_gradient

    There are three main forms of texture gradient: density, perspective, and distortion of texture elements. Texture gradient is carefully used in the painting Paris Street, Rainy Day by Gustave Caillebotte. [1] Texture gradient was used in a study of child psychology in 1976 [2] and studied by Sidney Weinstein in 1957. [3]

  6. Perspective correction - Wikipedia

    en.wikipedia.org/wiki/Perspective_correction

    Perspective correction may refer to: ... Perspective distortion for perspective handling in images; Perspective correction in texture mapping; See also

  7. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  8. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [ citation needed ] [ dubious – discuss ] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by ...

  9. Kai's Power Tools - Wikipedia

    en.wikipedia.org/wiki/Kai's_Power_Tools

    The KPT Projector takes the current image or selection and offers a number of interactive perspective warp effects. To a large extent, with its draggable distortion handles and its moving, scaling and rotating options, this simply duplicates Adobe Photoshop's Free Transform capabilities. What is completely different is the ability to rotate the ...