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The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
store a byte or Boolean value into an array bipush 10 0001 0000 1: byte → value push a byte onto the stack as an integer value: breakpoint ca 1100 1010 reserved for breakpoints in Java debuggers; should not appear in any class file caload 34 0011 0100 arrayref, index → value load a char from an array castore 55 0101 0101
A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure . A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly.
A byte is a bit string containing the number of bits needed to represent a character. On most modern computers, this is an eight bit string. Because the definition of a byte is related to the number of bits composing a character, some older computers have used a different bit length for their byte. [2]
1 bit – 0 or 1, false or true, Low or High (a.k.a. unibit) 1.442695 bits (log 2 e) – approximate size of a nat (a unit of information based on natural logarithms) 1.5849625 bits (log 2 3) – approximate size of a trit (a base-3 digit) 2 1: 2 bits – a crumb (a.k.a. dibit) enough to uniquely identify one base pair of DNA
A processor with 128-bit byte addressing could directly address up to 2 128 (over 3.40 × 10 38) bytes, which would greatly exceed the total data captured, created, or replicated on Earth as of 2018, which has been estimated to be around 33 zettabytes (over 2 74 bytes). [1] A 128-bit register can store 2 128 (over 3.40 × 10 38) different
The register width of a processor determines the range of values that can be represented in its registers. Though the vast majority of computers can perform multiple-precision arithmetic on operands in memory, allowing numbers to be arbitrarily long and overflow to be avoided, the register width limits the sizes of numbers that can be operated on (e.g., added or subtracted) using a single ...
In a move or convert operation, zero extension refers to setting the high bits of the destination to zero, rather than setting them to a copy of the most significant bit of the source. If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric ...