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  2. 3D Wayfinder - Wikipedia

    en.wikipedia.org/wiki/3D_Wayfinder

    3D Wayfinder is an indoor wayfinding software and service used to help visitors to navigate in large public buildings (shopping centers, airports, train stations, hospitals, universities etc.) 3D Wayfinder uses a 3D floor plans of a building and renders it in real-time. It displays interactive information layers.

  3. Cinema 4D - Wikipedia

    en.wikipedia.org/wiki/Cinema_4D

    Cinema 4D is a 3D software suite developed by the German ... (adds Virtual Walkthrough, Advanced Render, Sky, Sketch and Toon, data exchange, camera matching ...

  4. Architectural rendering - Wikipedia

    en.wikipedia.org/wiki/Architectural_rendering

    A popular technique uses sophisticated software to approximate accurate lighting and materials. This technique is often referred to as a "Photo Real" rendering. Renderings are usually created for presentation, marketing and design analysis purposes. Still renderings; 3D Walkthrough and Flythrough animations (movie) Virtual Tours; Live Virtual ...

  5. Live Home 3D - Wikipedia

    en.wikipedia.org/wiki/Live_Home_3D

    Live Home 3D is a virtual home design software for macOS, Windows 10 [1] computers [2] and iOS. [ 3 ] The app allows design in both 2D and 3D, and the creation of high-resolution interior and exterior renderings, on video walkthrough or 360-degree panoramic images.

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...

  7. Catacomb 3-D - Wikipedia

    en.wikipedia.org/wiki/Catacomb_3-D

    The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful Wolfenstein 3D. The game's more primitive technological predecessor was Hovertank 3D. The game was published at retail by GT Interactive as Catacomb 3 in 1993. [3]

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