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The Legend of Zelda: Four Swords Adventures; The Legend of Zelda: Link's Awakening; The Legend of Zelda: A Link to the Past; The Legend of Zelda: A Link to the Past/Four Swords; The Legend of Zelda: Majora's Mask; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Ocarina of Time; The Legend of Zelda: Oracle of Seasons and Oracle of Ages
The Legend of Zelda: Twilight Princess [b] is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii.Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. [4]
Zelda Wii may refer to three different video games in The Legend of Zelda series for the Wii console: The Legend of Zelda: Twilight Princess, released in 2006; The Legend of Zelda: Skyward Sword, released in 2011; Link's Crossbow Training, a spinoff game in The Legend of Zelda series, released in 2007
The Legend of Zelda: Skyward Sword [b] is a 2011 action-adventure game developed and published by Nintendo for the Wii.A mainline entry in The Legend of Zelda series, Skyward Sword is the first game in the Zelda timeline, and details the origins of the Master Sword, a recurring weapon within the series.
In the Wii U version of Sonic Lost World, a DLC stage based on The Legend of Zelda series was released in March 2014, named "The Legend of Zelda Zone". It was built around the core gameplay mechanics of Sonic Lost World , with some elements from the Zelda series, including a heart-based vitality meter, rupee collection, and a miniature dungeon ...
In November 2011, Skyward Sword was released for the Wii, and Zelda series producer Eiji Aonuma began thinking about the next project in the series. [13] While Nintendo had released a remake of Ocarina of Time for the 3DS, demand for an original Zelda game on the 3DS was growing. [13] Aonuma chose to revisit the idea of Link entering walls. [13]
The game was bundled with and was the first to use the Wii Zapper peripheral. Choosing which game to use the Wii Zapper with proved to be difficult. Because the project was due to the ideas of The Legend of Zelda staff, Miyamoto wanted it to be in The Legend of Zelda universe, although some staff argued that giving Link a gun would be too strange.
[2] [3] [4] Starting his online career in 2008, Rosales-Birou is most notable for his comprehensive walkthrough videos on various video games released on Nintendo platforms, including titles from the Mother, Super Mario, The Legend of Zelda, Pikmin, Pokémon, and Xenoblade Chronicles series.