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High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...
InfiniBand (IB) is a computer networking communications standard used in high-performance computing that features very high throughput and very low latency.It is used for data interconnect both among and within computers.
OpenCAPI Memory Interface (OMI) is a serial attached RAM technology based on OpenCAPI, providing low latency, high bandwidth connection for main memory. OMI uses a controller chip on the memory modules that allows for technology agnostic approach to what is used on the modules, be it DDR4 , DDR5 , HBM or storage class non-volatile RAM .
In addition, levels and sublevels provide limits to the maximum throughput in respectively the encoded (codestream) and the decoded (spatial and pixels) image domains. Part 2 furthermore also specifies a buffer model, consisting of a decoder model and a transmission channel model, to enable guaranteeing low latency requirements to a fraction of ...
Network-intensive applications like networked storage or cluster computing need a network infrastructure with a high bandwidth and low latency. The advantages of RDMA over other network application programming interfaces such as Berkeley sockets are lower latency, lower CPU load and higher bandwidth. [6]
Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
The earliest academic publication of trace cache was "Trace Cache: a Low Latency Approach to High Bandwidth Instruction Fetching". [1] This widely acknowledged paper was presented by Eric Rotenberg, Steve Bennett, and Jim Smith at 1996 International Symposium on Microarchitecture (MICRO) conference.
Note: to facilitate the presentation of the topic, the actual size of the guard band in figure 3 is not to scale, but is significantly smaller than indicated by the frame in figure 2. In this example, the time slice 1 always contains high priority data (e.g. for motion control), while time slice 2 always contains best-effort data.