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Real Racing 3 is a 2013 racing game developed by Firemonkeys Studios and published by Electronic Arts for iOS, Android (inducing Microsoft Surface Duo), Nvidia Shield and BlackBerry 10 devices. It was released on iOS and Android on February 28, 2013, under the freemium business model; it was free to download, with enhancements available through ...
Constructor – PC (1997) Emperor: Rise of the Middle Kingdom; ... Real Racing Series Real Racing (video game) Real Racing 2; EA Real Racing 3; rFactor Series rFactor;
Driving simulator developed by University of Valencia in Spain, used in evaluation of drivers, roads, in-vehicle information system devices and other areas Portable in-vehicle simulator from Drive Square for defensive driving based on a real car and virtual reality glasses (2017)
Al Unser Jr. Arcade Racing: Mindscape Bordeaux: Mindscape: WIN, OS X 1995 Al Unser Jr.'s Road to the Top: Radical Entertainment: Mindscape: SNES 1994-11 Al Unser Jr.'s Turbo Racing: Data East: Data East: NES 1990-03 Alex Kidd BMX Trial: Sega: Sega: SMS 1987-11-15 Alfa Romeo Racing Italiano: Milestone: Valcon Games, Black Bean Games WIN, PS2 ...
iRacing is a subscription-based online racing simulation video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and racing events, and enforces rules of conduct modeled on real auto racing events. [1] [2] [3]
The HD version of Real Racing 2 showing the "in car" camera option. Control in Real Racing 2 is similar to that of its predecessor. The player is given five different control methods from which to choose: Method A features accelerometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; Method B features ...
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GT Racing 2: The Real Car Experience was a racing game similar to the series Real Racing, especially Real Racing 3 and the second installment in the Gameloft racing series as a continuation of GT Racing: Motor Academy. It provided 67 licensed cars from more than 30 manufacturers and 13 tracks.