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Dragon Quest IV: Chapters of the Chosen, [a] titled Dragon Warrior IV when initially localized to North America, [b] is a role-playing video game, the fourth installment of the Dragon Quest video game series developed by Chunsoft and published by Enix, and the first of the Zenithian Trilogy.
Various characters in Dragon Quest IV make appearances in other games in different capacities. In Dragon Quest Heroes: The World Tree's Woe and the Blight Below and Dragon Quest Heroes II features multiple characters as playable characters, as does Dragon Quest Tact, Dragon Quest Walk, and the Itadaki Street series. [4] [5] [6] [citation needed ...
Dragon Quest is a series of role-playing video games created by Yuji Horii, which are published by Square Enix (formerly Enix).The first game of the series was released in Japan in 1986 on the Nintendo Entertainment System, and Dragon Quest games have subsequently been localized for markets in North America, Europe and Australia, on over a dozen video game consoles.
Pages in category "Dragon Quest IV characters" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes. *
Maya and Meena were both created by the game's creator, Yuji Horii, and designed by the game's artist, Akira Toriyama. [citation needed] Horii decided to change up the player's expected structure of the fifth chapter by having the characters join the Hero's party in reverse order of the earlier chapters, meaning the sisters were set to be the first to join the Hero. [1]
She added that being able to play as a girl in Dragon Quest IV was a significant moment for her. [5] Huffington Post writer Shino Tanaka identified the female protagonist in both Dragon Quest III and Dragon Quest IV stood out among video games of that era where most protagonists were male, finding it to be a "ray of hope" for female gamers. [5]
Ragnar first appears in Dragon Quest IV for the NES.While he is not the main character, he is the first character players are able to control. Ragnar is a warrior who, at the beginning of his chapter, is tasked with discovering the identity of whomever is responsible for the kidnapping of children.
Psaro was created for Dragon Quest IV, and his design was created by Akira Toriyama. [3] When choosing a protagonist for Dragon Quest Monsters: The Dark Prince, Yuji Horii suggested that Psaro be used. The game's producer Kento Yokota felt that an antagonist being a protagonist made for a more refreshing approach for a story. [4]
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