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Torque Game Engine, or TGE, is an open-source cross-platform 3D computer game engine, developed by GarageGames and actively maintained under the current versions Torque 3D as well as Torque 2D. It was originally developed by Dynamix for the 2001 first-person shooter Tribes 2 .
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In 2012, GarageGames announced that both the Torque 2D Engine and Torque 3D Engine would be offered free as an open-source MIT license. [8] The source code was released on GitHub on September 20, 2012. [9] [10] Torque is primarily a video game development technology. Various versions of the engine have been used to develop more than 200 ...
Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS: Wolfenstein 3D, Spear of Destiny, Blake Stone: Aliens of Gold, Corridor 7: Alien Invasion, Blake Stone: Planet Strike, Operation Body Count, Super 3D Noah's Ark: GPL-2.0-or-later: Also termed the Wolfenstein 3D engine id Tech 1 Doom engine: C: 1995 ACS Yes 2.5D Windows, Linux, macOS
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After reworking the code, GarageGames released it as a V12 but were soon told that an engine already had the name, so it was then called the Torque Game Engine (or TGE). The source code for TGE, a professional-grade 3D engine, was available to nearly anyone for fees starting at USD$100, but has since been released as open source under the MIT ...
Villagers & Heroes uses Torque 3D, an open-source cross-platform 3D computer game engine, developed and actively maintained by GarageGames. [40] It was originally developed by Dynamix for the 2001 first-person shooter Tribes 2 and was released in September 2012 as open-source software under the MIT License.