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  2. Overlap–save method - Wikipedia

    en.wikipedia.org/wiki/Overlap–save_method

    where:. DFT N and IDFT N refer to the Discrete Fourier transform and its inverse, evaluated over N discrete points, and; L is customarily chosen such that N = L+M-1 is an integer power-of-2, and the transforms are implemented with the FFT algorithm, for efficiency.

  3. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    In digital signal processing, convolution is used to map the impulse response of a real room on a digital audio signal. In electronic music convolution is the imposition of a spectral or rhythmic structure on a sound. Often this envelope or structure is taken from another sound.

  4. Nyquist–Shannon sampling theorem - Wikipedia

    en.wikipedia.org/wiki/Nyquist–Shannon_sampling...

    The sampling theory of Shannon can be generalized for the case of nonuniform sampling, that is, samples not taken equally spaced in time. The Shannon sampling theory for non-uniform sampling states that a band-limited signal can be perfectly reconstructed from its samples if the average sampling rate satisfies the Nyquist condition. [5]

  5. Convolution theorem - Wikipedia

    en.wikipedia.org/wiki/Convolution_theorem

    In mathematics, the convolution theorem states that under suitable conditions the Fourier transform of a convolution of two functions (or signals) is the product of their Fourier transforms. More generally, convolution in one domain (e.g., time domain) equals point-wise multiplication in the other domain (e.g., frequency domain).

  6. Multidimensional DSP with GPU acceleration - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_DSP_with...

    Convolution is a frequently used operation in DSP. To compute the 2-D convolution of two m × m signals, it requires m 2 multiplications and m × (m – 1) additions for an output element. That is, the overall time complexity is Θ(n 4) for the entire output signal.

  7. Zero-order hold - Wikipedia

    en.wikipedia.org/wiki/Zero-order_hold

    The zero-order hold (ZOH) is a mathematical model of the practical signal reconstruction done by a conventional digital-to-analog converter (DAC). [1] That is, it describes the effect of converting a discrete-time signal to a continuous-time signal by holding each sample value for one sample interval. It has several applications in electrical ...

  8. Upsampling - Wikipedia

    en.wikipedia.org/wiki/Upsampling

    In digital signal processing, upsampling, expansion, and interpolation are terms associated with the process of resampling in a multi-rate digital signal processing system. Upsampling can be synonymous with expansion, or it can describe an entire process of expansion and filtering (interpolation).

  9. Undersampling - Wikipedia

    en.wikipedia.org/wiki/Undersampling

    In signal processing, undersampling or bandpass sampling is a technique where one samples a bandpass-filtered signal at a sample rate below its Nyquist rate (twice the upper cutoff frequency), but is still able to reconstruct the signal.