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  2. Contextual learning - Wikipedia

    en.wikipedia.org/wiki/Contextual_learning

    Contextual learning has the following characteristics: emphasizing problem solving; recognizing that teaching and learning need to occur in multiple contexts; assisting students in learning how to monitor their learning and thereby become self-regulated learners; anchoring teaching in the diverse life context of students [clarification needed]

  3. Context-based learning - Wikipedia

    en.wikipedia.org/wiki/Context-based_learning

    CBL is student centred approach to teaching and learning, utilising scenarios to replicate the social and political context of the students working/or potential working environment [1] In the United Kingdom, CBL is often referred to as the Salters' approach [2] due to the efforts of the Salters' Company in creating teaching material in the ...

  4. Authentic learning - Wikipedia

    en.wikipedia.org/wiki/Authentic_Learning

    Educational research shows that authentic learning is an effective learning approach [14] to preparing students for work in the 21st century. [15] By situating knowledge within relevant contexts, learning is enhanced in all four domains of learning: cognitive (knowledge), affective (attitudes), psychomotor (skills), and psychosocial (social ...

  5. Transfer of learning - Wikipedia

    en.wikipedia.org/wiki/Transfer_of_learning

    Learning that takes place in varying contexts can create more links and encourage generalization of the skill or knowledge. [3] Connections between past learning and new learning can provide a context or framework for the new information, helping students to determine sense and meaning, and encouraging retention of the new information.

  6. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.

  7. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    Tangential learning is the process by which people self-educate if a topic is exposed to them in a context that they already enjoy. For example, after playing a music-based video game, some people may be motivated to learn how to play a real instrument, or after watching a TV show that references Faust and Lovecraft, some people may be inspired ...

  8. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    Six basic elements constitute the culture and context of personalized instruction. The cultural components—teacher role, student learning characteristics, and collegial relationships—establish the foundation of personalization and ensure that the school prizes a caring and collaborative environment.

  9. Informal learning - Wikipedia

    en.wikipedia.org/wiki/Informal_learning

    Informal learning is characterized "by a low degree of planning and organizing in terms of the learning context, learning support, learning time, and learning objectives". [2] It differs from formal learning , non-formal learning , and self-regulated learning , because it has no set objective in terms of learning outcomes, but an intent to act ...