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  2. Category:Halo (franchise) media files - Wikipedia

    en.wikipedia.org/wiki/Category:Halo_(franchise...

    These are non-free (ie fair use) images related to the Halo series. This includes screenshots, cover art and any other copyrighted image deemed important for illustration of a topic. This includes screenshots, cover art and any other copyrighted image deemed important for illustration of a topic.

  3. List of Halo media - Wikipedia

    en.wikipedia.org/wiki/List_of_Halo_media

    The Art of Halo: Creating A Virtual World: November 9, 2004 [115] Art book Notes: Concept art, hi-res screenshots, wallpapers, and other information from the development of Halo: Combat Evolved and Halo 2 [116] Conversations from the Universe: November 9, 2004 [117] Supplemental booklet Notes: Included in the Halo 2 Limited Collector's Edition ...

  4. Halo 2 - Wikipedia

    en.wikipedia.org/wiki/Halo_2

    Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another player character, and shipped with online multiplayer via Microsoft's Xbox Live service.

  5. Halo: Reach - Wikipedia

    en.wikipedia.org/wiki/Halo:_Reach

    Chronicles was eventually canceled and the team began working on a standalone expansion project—Halo 3: ODST—while another team, led by creative director Marcus Lehto and design lead Christian Allen, [28] worked on Reach. [29] The team considered many different concepts and approaches to the game; among the rejected ideas was a sequel to ...

  6. Halo: Combat Evolved Anniversary - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved...

    Saber's Chief Operating Officer Andrey Iones recalled that the offer was "an opportunity we [could not] miss", as Saber had never before worked on a major game franchise and many team members were fans of Halo. [15] Saber developed concept art to form visual ideas for the remaster and then flew to Seattle, Washington, to meet with 343 ...

  7. Flood (Halo) - Wikipedia

    en.wikipedia.org/wiki/Flood_(Halo)

    Early design for the Flood was done by Bungie artist and writer Robert McLees, who considers himself "the architect" of the Flood; [7] the Flood's roots are reflected in concept art of a "fungal zombie" that McLees did for the earlier Bungie game Marathon 2: Durandal. [8] McLees also did all the early concept art for the Flood. [9]

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  9. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    Halo 2 also received numerous awards, [226] with IGN listing it as the number two top Xbox game of all time in March 2007. [223] From its initial release on the Xbox in November 2004 until the launch of Gears of War on the Xbox 360 in November 2006 – two years later – Halo 2 was the most popular video game on Xbox Live. [227]