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Discrete mathematics is the study of mathematical structures that can be considered "discrete" (in a way analogous to discrete variables, having a bijection with the set of natural numbers) rather than "continuous" (analogously to continuous functions).
The discrete logarithm problem is considered to be computationally intractable. That is, no efficient classical algorithm is known for computing discrete logarithms in general. A general algorithm for computing log b a in finite groups G is to raise b to larger and larger powers k until the desired a is found.
Discrete optimization is a branch of optimization in applied mathematics and computer science. As opposed to continuous optimization , some or all of the variables used in a discrete optimization problem are restricted to be discrete variables —that is, to assume only a discrete set of values, such as the integers .
In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1] Algorithms are used as specifications for performing calculations and data processing.
Discrete mathematics is the study of mathematical structures that are fundamentally discrete rather than continuous.In contrast to real numbers that have the property of varying "smoothly", the objects studied in discrete mathematics – such as integers, graphs, and statements in logic [1] – do not vary smoothly in this way, but have distinct, separated values. [2]
Theoretical computer science is a subfield of computer science and mathematics that focuses on the abstract and mathematical foundations of computation. It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description: [1]
In larger examples, many more values of fib, or subproblems, are recalculated, leading to an exponential time algorithm. Now, suppose we have a simple map object, m , which maps each value of fib that has already been calculated to its result, and we modify our function to use it and update it.
For example, quantum finite automata, geometric automata and metric automata have probabilistic acceptance. Different combinations of the above variations produce many classes of automata. Automata theory is a subject matter that studies properties of various types of automata.