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Star Wars Galaxies (Galaxies) was a Star Wars-themed massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed by Sony Online Entertainment (SOE) and published by LucasArts. [1] The open world Star Wars game was released in stores on 26 June 2003. [2] Galaxies spawned several expansions and updates through 2005. [3]
Bruce Woodcock estimates that Star Wars Galaxies reached nearly 300,000 subscribers within the year, before trailing off. LucasArts has released three expansions for Star Wars Galaxies, Jump to Lightspeed in October 2004, Rage of the Wookiees in May 2005, and Trials Of Obi-Wan in November 2005.
Star Wars Galaxies: Closed 3D Science fiction Pay-to-play 2003 2011 First Star Wars MMORPG, using a "sandbox" approach with a player-driven economy. Star Wars: The Old Republic: Active 3D Science fiction Freemium with optional subscription model 2011 Standalone & Steam
While released and being active for years, Star Wars Galaxies ' servers shut down on December 15, 2011. Notwithstanding the game's closure, there are several private emulator projects in various stages of development that intend to allow users to experience Star Wars Galaxies in different incarnations of the game's existence. However, since the ...
Star Wars Galaxies: Jump to Lightspeed was the first expansion to the massively multiplayer online role-playing game Star Wars Galaxies released on October 27, 2004. The expansion added space-based content to the basic, "ground-based" game, along with the option to create characters of the Sullustan and Ithorian species. Characters are allowed ...
Star Wars Galaxies: Jump to Lightspeed This page was last edited on 7 August 2019, at 21:39 (UTC). Text is available under the Creative Commons Attribution ...
Star Wars (2014-2019): Windows, Xbox One, Xbox One S, IOS, Android, Oculus Rift (VR) - Sponsors and events for Star Wars Rebels, Rogue One, The Last Jedi, Solo, and The Rise of Skywalker, which contained objectives with in-game virtual prizes (accessories and gears) attached to the events’ respective games, as well as free items in the ...
[citation needed] At the time, Sony expected to dominate the market, based on the success of the first EverQuest, and decided to offer a flat monthly rate to play all of their MMORPGs including EverQuest, EverQuest II, and Star Wars Galaxies, to keep from competing with itself.