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Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. [1] Phase 10 is based on a variant of rummy known as contract rummy.
Contract rummy is a Rummy card game, based on gin rummy played by 3 to 8 players. [1] It appeared in the United States during the Second World War. [2] The game is also known as Combination rummy, Deuces Wild Rummy and Joker rummy, and a proprietary version of the game called Phase 10 was published in 1982.
In hands that require two runs, a player may choose to play the same suit for both runs, however connecting runs must have either a gap, and extra card or nine cards. Examples: Ace of clubs, 2 of clubs, 3 of clubs, and 4 of clubs, 6 of clubs, 7 of clubs, 8 of clubs, and 9 of clubs counts as two runs.
Liverpool rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It is played the same as Contract rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player's score is reduced by 50 points.
A book consists of three or more cards of the same value regardless of suit. i.e., 10★, 10★, 10♣, and 10♦. Any card in a book can be replaced by the wild card of the round or a Joker. i.e., if nines are wild, your book could consist of the following: 5♦, 5★, 9♣, 5♣.
Not all questions have simple, yes or no answers—including this one. While many dogs are lactose intolerant, many are not! Lactose intolerance develops as a dog grows up, so it can be impossible ...
Fundex's best selling game was Phase 10, which is the second best selling card game in the world, behind Uno. The rights to Phase 10 were sold to Uno-maker Mattel in 2010. In 2012, Fundex Games filed for bankruptcy in the Southern District of Indiana. [2] [3] The assets of the company were acquired in a bankruptcy auction by Poof-Slinky, Inc. [4]
Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition.