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Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
ZeroBrane Studio is a cross-platform application written in Lua that runs on Windows (Windows XP+), Linux, and macOS (10.9+) operating systems. It uses the wxWidgets toolkit and the Scintilla component for file editing.
For Windows, LuaRocks distributes a package file including LuaRocks, Lua 5.1 and required utilities that are missing in a typical Windows system. The Windows package supports both Microsoft Visual Studio and MinGW compiler suites. For running on Cygwin, the Unix package should be used.
Neovim text editor offers Lua functionality as a replacement for Vimscript as a scripting language, both for plugin development and for user configuration. [18] NetBSD has a Lua driver that can create and control Lua states inside the kernel. This allows Lua to be used for packet filtering and creating device drivers. [19] [20] [21]
Lua is also used for configuring and extending the window manager. Its development began as a fork of dwm, though has differed considerably since. [4] It aims to be extremely small and fast, yet extensively customizable. It makes it possible for the user to manage windows with the use of keyboard.
Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
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This program creates a Lua state, passes the Lua state to IUPLua for initialization, and then opens and executes a Lua script against the Lua state. Or, the entire IUP state can be dynamically loaded via use of a Lua require or package.loadlib of IUPLua. The script(s) can later be compiled with the Lua compiler if needed.