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  2. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    Each thread can be scheduled [5] on a different CPU core [6] or use time-slicing on a single hardware processor, or time-slicing on many hardware processors. There is no general solution to how Java threads are mapped to native OS threads. Every JVM implementation can do this differently. Each thread is associated with an instance of the class ...

  3. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    Query by Slice, Parallel Execute, and Join: A Thread Pool Pattern in Java" by Binildas C. A. "Thread pools and work queues" by Brian Goetz "A Method of Worker Thread Pooling" by Pradeep Kumar Sahu "Work Queue" by Uri Twig: C++ code demonstration of pooled threads executing a work queue. "Windows Thread Pooling and Execution Chaining"

  4. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    After time t, thread 1 reaches barrier3 but it will have to wait for threads 2 and 3 and the correct data again. Thus, in barrier synchronization of multiple threads there will always be a few threads that will end up waiting for other threads as in the above example thread 1 keeps waiting for thread 2 and 3.

  5. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.

  6. Guarded suspension - Wikipedia

    en.wikipedia.org/wiki/Guarded_suspension

    In Java, the Object class provides the wait() and notify() methods to assist with guarded suspension. In the implementation below, originally found in Kuchana (2004) , if there is no precondition satisfied for the method call to be successful, then the method will wait until it finally enters a valid state.

  7. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    System.Threading.ThreadPool is configured to have a predefined number of threads to allocate. When the threads are returned, they are available for another computation. Thus, one can use threads without paying the cost of creation and disposal of threads. The following shows the basic code of the object pool design pattern implemented using C#.

  8. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]

  9. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]