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LOAD the word containing the target byte; AND the target word with a mask to zero out the target byte; OR the registers containing the source and target words to insert the source byte; STORE the result back in the target location; Alternatively many word-oriented machines implement byte operations with instructions using special byte pointers ...
1 byte 8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors
A char (one byte) will be 1-byte aligned. A short (two bytes) will be 2-byte aligned. An int (four bytes) will be 4-byte aligned. A long (four bytes) will be 4-byte aligned. A float (four bytes) will be 4-byte aligned. A double (eight bytes) will be 8-byte aligned on Windows and 4-byte aligned on Linux (8-byte with -malign-double compile time ...
The byte, 8 bits, 2 nibbles, is possibly the most commonly known and used base unit to describe data size. The word is a size that varies by and has a special importance for a particular hardware context. On modern hardware, a word is typically 2, 4 or 8 bytes, but the size varies dramatically on older hardware.
The byte is a unit of digital information that most commonly consists of eight bits. 1 byte (B) = 8 bits (bit).Historically, the byte was the number of bits used to encode a single character of text in a computer [1] [2] and for this reason it is the smallest addressable unit of memory in many computer architectures.
16-bit words are stored little-endian with least significant bytes at the lower address. Words are always aligned to even memory addresses. Words can be held in registers R0 through R7. 32-bit double words in the Extended Instruction Set (EIS) can only be stored in register pairs with the lower word being stored in the lower-numbered register ...
For example, the Cray X1 uses 64-bit words, but addresses are only 32 bits; when an address is stored in memory, it is stored in its own word, and so the byte offset can be placed in the upper 32 bits of the word. The inefficiency of using wide addresses on that system is just all the extra logic to manipulate this offset and extract and insert ...
When an aggregate is entirely composed of the same type of primitive, the aggregate may be called an array; in a sense, a multi-byte word primitive is an array of bytes, and some programs use words in this way. A pointer is a programming concept used in computer science to reference or point to a memory location that stores a value or an object.