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  2. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    Define game states; Simulate audio environments; Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.

  3. Dolby Atmos - Wikipedia

    en.wikipedia.org/wiki/Dolby_Atmos

    This technique is an improvement on the previous Dolby Headphone technology, allowing infinite channels of sound to be processed into a virtual surround experience. [54] Windows 10 version 1703 ("Creators Update") added platform-level support for spatial sound processing, including Windows Sonic for Headphones and Dolby Atmos for Headphones. [55]

  4. Sound test - Wikipedia

    en.wikipedia.org/wiki/Sound_test

    A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.

  5. Dolby - Wikipedia

    en.wikipedia.org/wiki/Dolby

    Dolby Surround 7.1: N/A: 2010: New sound format for cinema soundtracks that adds two additional surround channels. L, C, R, Lss, Rss (side surrounds), Lrs, Rrs (rear surrounds), LFE Dolby Atmos: Cinema: SSLAC. Consumer: Dolby Digital Plus-JOC, MLP, AC-4. 2012: Expands on existing surround sound formats by adding top surround channels and audio ...

  6. DTS, Inc. - Wikipedia

    en.wikipedia.org/wiki/DTS,_Inc.

    DTS Headphone:X is a spatial audio technology, sometimes referred to as DTS Headphone:X "v2.0" or even "v2.0 7.1", [38] if the technology is to be licensed out to companies and not implemented by DTS themselves (through 1st party applications such as DTS Sound Unbound and others), where usually on non-PC devices such as video game consoles can ...

  7. THX - Wikipedia

    en.wikipedia.org/wiki/THX

    THX is an American audio company based in the San Francisco Bay Area. It is known for its suite of digital high fidelity audiovisual reproduction standards for movie theaters, screening rooms, home theaters, computer speakers, video game consoles, car audio systems, and video games.

  8. Dolby Pro Logic - Wikipedia

    en.wikipedia.org/wiki/Dolby_Pro_Logic

    Although Dolby Surround was introduced as an analog format, all Dolby Digital decoders incorporate a digitally implemented Dolby Surround Pro Logic decoder for digital stereo signals that carry matrix-encoded Dolby Surround. One of the first was the MSP400 surround sound receiver and amplifier by RCA for their high-end Dimensia brand.

  9. Auro 11.1 - Wikipedia

    en.wikipedia.org/wiki/Auro_11.1

    The Auro 11.1 cinema sound format is an extension of the existing 5.1 surround sound format by incorporating height and overhead channels to allow for placement and panning of sound in the horizontal and vertical axis. [1] Auro 11.1 is a channel-based system and thus differs in capability compared to competing formats such as Dolby Atmos and ...

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