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The work denotes the number of operations performed by a given kernel or application. [1] This metric may refer to any type of operation, from number of array points updated, to number of integer operations, to number of floating point operations (FLOPs), [2] and the choice of one or another is driven by convenience.
There are many ways in which the resources used by an algorithm can be measured: the two most common measures are speed and memory usage; other measures could include transmission speed, temporary disk usage, long-term disk usage, power consumption, total cost of ownership, response time to external stimuli, etc. Many of these measures depend ...
The gap between processor speed and main memory speed has grown exponentially. Until 2001–05, CPU speed, as measured by clock frequency, grew annually by 55%, whereas memory speed only grew by 7%. [1] This problem is known as the memory wall. The motivation for a cache and its hierarchy is to bridge this speed gap and overcome the memory wall.
During the 1990s, computer memory became cheaper and programs with larger memory footprints became commonplace. This trend has been mostly due to the widespread use of computer software, from large enterprise-wide applications that consume vast amounts of memory (such as databases), to memory intensive multimedia authoring and editing software.
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:
A zettascale computer system could generate more single floating point data in one second than was stored by any digital means on Earth in the first quarter of 2011. [ citation needed ] Beyond zettascale computing (>10 21 )
Memory cells that use fewer than four transistors are possible; however, such 3T [27] [28] or 1T cells are DRAM, not SRAM (even the so-called 1T-SRAM). Access to the cell is enabled by the word line (WL in figure) which controls the two access transistors M 5 and M 6 in 6T SRAM figure (or M 3 and M 4 in 4T SRAM figure) which, in turn, control ...
The performance of a computer is a complex issue that depends on many interconnected variables. The performance measured by the LINPACK benchmark consists of the number of 64-bit floating-point operations, generally additions and multiplications, a computer can perform per second, also known as FLOPS. However, a computer's performance when ...