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  2. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    Beginning at 2nd level, a bard began to gain spells as if a wizard, and like wizards, they had to keep a spellbook and could not cast spells while in armor. They could learn any spell they had access to (as a mage would). Bards' biggest advantage was their use of the rogue advancement table, which was the fastest in the game.

  3. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Xanathar's Guide has a few class-specific elements that can help like tables for a bard's worst performance or the vice a rogue likes to indulge in, in between adventures. It also has a big section full of tables that determine important character details like siblings, upbringing and other points that can help sketch a character backstory ...

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Many spells require the caster to speak certain words, or, in the case of a post-1st Edition bard, create music, to cast a spell. [1]: 239 Being prevented from speaking, by such means as a gag or magical effects that remove sounds, makes it impossible for a caster to cast such a spell.

  5. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The name in brackets next to each one specifies the source they are mentioned in. Aengrist, god of order in the Frostfell and knights of the Order of the Iron Glacier ; Hleid, goddess of animals of the Frostfell, cold magic, uldras ; Iborighu, god of Frostfell dangers and eternal winter

  6. List of druids and neo-druids - Wikipedia

    en.wikipedia.org/wiki/List_of_druids_and_neo-druids

    Amergin, bard in the novel Bard: The Odyssey of the Irish, by Morgan Llywelyn, and his brother Colptha, a diviner. Pikel Bouldershoulder, in the novels of The Cleric Quintet series by R. A. Salvatore.

  7. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    Enchantment: spells that magically imbue the target or give the caster power over the target. Specialists are called enchanters. Evocation: spells that manipulate energy or create something from nothing. Specialists are called evokers. Illusion: spells that alter perception or create false images. Specialists are called illusionists.

  8. List of weapons and armour in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/List_of_weapons_and_armour...

    The black arrow was used in Esgaroth by Bard the Bowman; he mentions that it has been used many times, always successfully, and always recovered. An heirloom from many generations of Bard's family, that he believed had been made in the forges of the King under the Mountain ; Bard recites its history, urges it to "go now and speed well", and ...

  9. Warlock (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Warlock_(Dungeons_&_Dragons)

    The warlock uses charisma as its spellcasting ability. It is structured so that its spell slots and spells known are limited, but the slots renew after every short rest (unlike most other magic-using classes, which require a long rest), and all spells are always cast at the highest slot level to which the warlock has access. [16]