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The simplest way to understand SIMT is to imagine a multi-core system, where each core has its own register file, its own ALUs (both SIMD and Scalar) and its own data cache, but that unlike a standard multi-core system which has multiple independent instruction caches and decoders, as well as multiple independent Program Counter registers, the ...
State-based CRDTs (also called convergent replicated data types, or CvRDTs) are defined by two types, a type for local states and a type for actions on the state, together with three functions: A function to produce an initial state, a merge function of states, and a function to apply an action to update a state.
In computing, multiple instruction, single data (MISD) is a type of parallel computing architecture where many functional units perform different operations on the same data. Pipeline architectures belong to this type, though a purist might say that the data is different after processing by each stage in the pipeline.
A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs".
Some languages support only one paradigm. For example, Smalltalk supports object-oriented and Haskell supports functional. Most languages support multiple paradigms. For example, a program written in C++, Object Pascal, or PHP can be purely procedural, purely object-oriented, or can contain aspects of both paradigms, or others.
Multitier programming (or tierless programming) is a programming paradigm for distributed software, which typically follows a multitier architecture, physically separating different functional aspects of the software into different tiers (e.g., the client, the server and the database in a Web application [1]).
Some [example needed] concurrent systems implement a form of transparent concurrency, in which concurrent computational entities may compete for and share a single resource, but the complexities of this competition and sharing are shielded from the programmer.
Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]