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Bootstrap (formerly Twitter Bootstrap) is a free and open-source CSS framework directed at responsive, mobile-first front-end web development. It contains HTML , CSS and (optionally) JavaScript -based design templates for typography , forms , buttons , navigation , and other interface components.
A custom interface, anything derived from IUnknown, provides early bound access via a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order they are declared. An in-process invocation overhead is, therefore, comparable to a C++ virtual method call.
A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence. Searching proceeds downwards from the sparsest subsequence at the top until consecutive elements bracketing the ...
A pointer a pointing to the memory address associated with a variable b, i.e., a contains the memory address 1008 of the variable b.In this diagram, the computing architecture uses the same address space and data primitive for both pointers and non-pointers; this need should not be the case.
The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code:
A functor is an object of a class type that implements the function-call operator, allowing the object to be used within expressions using the same syntax as a function call. Functors are more powerful than simple function pointers, being able to contain their own data values, and allowing the programmer to emulate closures. They are also used ...
The d-pointer pattern is one of the implementations of the opaque pointer. It is commonly used in C++ classes due to its advantages (noted below). A d-pointer is a private data member of the class that points to an instance of a structure. This method allows class declarations to omit private data members, except for the d-pointer itself. [6]
For this purpose, the C++11 standard library defines the smart pointer classes std::unique_ptr for single-owned objects and std::shared_ptr for objects with shared ownership. Similar classes are also available through std::auto_ptr in C++98, and boost::shared_ptr in the Boost libraries. Also, messages can be sent to network resources using RAII.